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October 10, 2011
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:iconmsfc-members:
The Kuznetsov and Wyvern, hard at work in the Kestian Asteroid Cluster.


Rick Knox, starfox1701
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:iconmajestic-msfc:
*Majestic-MSFC Oct 10, 2011  Hobbyist General Artist
I always loved the Constitution. :D
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:iconterranabassador:
~TerranAbassador Oct 10, 2011  Student Digital Artist
A Star Trek game? What is it's play style? (twitch, point'n'click, etc.)? Are there sectors or can you move freely about in a system? Is it set in the TMP era? Later? Earlier (if earlier, why is the picture showing two Enterprise Class (Constitution Refit) ships?)?

Have you need for models? If so, are you willing to accept contributions? If so, what would the technical requirements (Tri-counts, general size classes(minimum/maxium size), texture sizes (if you're UVing them with unique textures) be? If so, would fan-designs be allowed, as long as they are reasonable?

I ask this second set of questions because I'm a Game Art and Design student, and I'm looking for practice and experience. If it's not a game, then just ignore them.
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:iconjetfreak74656:
This is basically a modification of an old game from 2001, Star Trek Armada 2.

Most of my resources are third party and my build is only for private use. But you can get some material here, just give credit: [link]
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:iconterranabassador:
~TerranAbassador Oct 10, 2011  Student Digital Artist
Oh, I played that game. Thanks for the link.
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:iconjetfreak74656:
You're welcome.
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