A Star Trek game? What is it's play style? (twitch, point'n'click, etc.)? Are there sectors or can you move freely about in a system? Is it set in the TMP era? Later? Earlier (if earlier, why is the picture showing two Enterprise Class (Constitution Refit) ships?)?
Have you need for models? If so, are you willing to accept contributions? If so, what would the technical requirements (Tri-counts, general size classes(minimum/maxium size), texture sizes (if you're UVing them with unique textures) be? If so, would fan-designs be allowed, as long as they are reasonable?
I ask this second set of questions because I'm a Game Art and Design student, and I'm looking for practice and experience. If it's not a game, then just ignore them.
Co-opin #MSFC-Members, by *Jetfreak74656
Rick Knox, starfox1701